UX: Visualize timer impact of each buy #22

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opened 2026-04-04 05:35:46 +00:00 by Brouie · 4 comments
Brouie commented 2026-04-04 05:35:46 +00:00 (Migrated from gitlab.com)

when a user is about to buy, show how much time their purchase will add to the countdown. after buying, animate the timer extension so it feels impactful. makes the connection between spending and game effect tangible.

when a user is about to buy, show how much time their purchase will add to the countdown. after buying, animate the timer extension so it feels impactful. makes the connection between spending and game effect tangible.
Brouie commented 2026-04-06 06:52:00 +00:00 (Migrated from gitlab.com)

reviewed on 254999d. timer shows as 'time remaining 85,542s' in seconds only. when a buy adds 120s, there's no visual feedback showing the timer extending. each buy should show a '+120s' animation on the timer, and the buy preview should show 'this buy will add X seconds to the countdown'. a small timer bar or arc that visually grows when time is added would make the impact tangible. screenshot attached.

reviewed on 254999d. timer shows as 'time remaining 85,542s' in seconds only. when a buy adds 120s, there's no visual feedback showing the timer extending. each buy should show a '+120s' animation on the timer, and the buy preview should show 'this buy will add X seconds to the countdown'. a small timer bar or arc that visually grows when time is added would make the impact tangible. screenshot attached.
Brouie commented 2026-04-06 07:10:04 +00:00 (Migrated from gitlab.com)

image.png{width=600 height=600}

![image.png](/uploads/754a7dc3e3fd4620ef6c70db955c1a13/image.png){width=600 height=600}
PlasticDigits commented 2026-04-09 04:53:11 +00:00 (Migrated from gitlab.com)

qa dev @brouie local frontend verification passed for this issue in commit c23f7d9. Please verify that the fix is in place and add any additional recommendations shortly.

qa dev @brouie local frontend verification passed for this issue in commit c23f7d9. Please verify that the fix is in place and add any additional recommendations shortly.
Brouie commented 2026-04-09 06:36:37 +00:00 (Migrated from gitlab.com)

Verified on 4e4ec94 with local Anvil stack (live data). Fix is in place. Layout, section hierarchy, and content all match the issue requirements. One note: podium still shows 3 categories (50/25/25) but per spec review (ecosystem-qa #4) it should be 4 categories (30/30/20/20 including WarBow). This is a separate spec vs implementation gap, not a regression from this UX pass.

Verified on 4e4ec94 with local Anvil stack (live data). Fix is in place. Layout, section hierarchy, and content all match the issue requirements. One note: podium still shows 3 categories (50/25/25) but per spec review (ecosystem-qa #4) it should be 4 categories (30/30/20/20 including WarBow). This is a separate spec vs implementation gap, not a regression from this UX pass.
Brouie (Migrated from gitlab.com) closed this issue 2026-04-09 06:39:30 +00:00
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code/yieldomega#22
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