Review: TimeCurve Verification Spec v1.0 #28

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opened 2026-04-09 03:09:42 +00:00 by Brouie · 3 comments
Brouie commented 2026-04-09 03:09:42 +00:00 (Migrated from gitlab.com)

Spec doc pushed to cl8y-ecosystem-qa/specs/YO-TimeCurve-Verification-Spec.md (417 lines). Covers sale lifecycle, WarBow PvP, podium, charms, redemption, fee routing. 6 sections: user-visible steps, state changes, failure modes, frontend safety, automation vs manual, release gate checklist. Ready for review, comment, and/or approval. Once approved, convert into issues for tests and QA checklists. @PlasticDigits

Spec doc pushed to cl8y-ecosystem-qa/specs/YO-TimeCurve-Verification-Spec.md (417 lines). Covers sale lifecycle, WarBow PvP, podium, charms, redemption, fee routing. 6 sections: user-visible steps, state changes, failure modes, frontend safety, automation vs manual, release gate checklist. Ready for review, comment, and/or approval. Once approved, convert into issues for tests and QA checklists. @PlasticDigits
Brouie commented 2026-04-09 03:24:34 +00:00 (Migrated from gitlab.com)
Direct link: https://gitlab.com/PlasticDigits/cl8y-ecosystem-qa/-/blob/main/specs/YO-TimeCurve-Verification-Spec.md @PlasticDigits
Brouie commented 2026-04-09 03:25:54 +00:00 (Migrated from gitlab.com)

Moving to cl8y-ecosystem-qa repo since the spec docs live there. Closing here.

Moving to cl8y-ecosystem-qa repo since the spec docs live there. Closing here.
Brouie (Migrated from gitlab.com) closed this issue 2026-04-09 03:26:19 +00:00
Brouie commented 2026-05-18 02:15:14 +00:00 (Migrated from gitlab.com)

mentioned in issue #211

mentioned in issue #211
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